Pay attention to the messages on the character window, because your choices here will have effects on your team.įood is also used for trading. At the end of every day, you can hand out no rations, half rations, full rations, or double rations to each person. Industrial GrinderĬhernobylite Crafting Guide – Food, Herbs, and MushroomsĬhernobylite Food is used for two things: feeding yourself (and your men) and trading. You will sometimes have to go through poisonous smog - you should always have your Gas Mask and at least 5 or so filters on your person. The Gas Mask consumes Gas Mask Filters as you wear it. It's going to take some time to craft, but you should make them when you can you can carry 3 of these devices in a stack.įinally, there's the Gas Mask. The "Anti-Chernobylite Burner" is a higher-tech device that can open up closed passages. The "Locksmith" NPC also sells a single Lockpick every time you see him, but don't count on him being around most of the time. There are several tools in Chernobylite that can make your life a little easier, whether you need to get through some smog or open a closed passageway.Ĭrafting Lockpicks is a must if you want to get some of the best loot in every level they are almost always worth using and you can carry 5 in a stack. Your companions will also ask for First Aid Kits back at base if they are wounded during a mission, so do your best to keep them in stock. You should always try to have more healing items than you need. One last note on healing items: you'll occasionally have in-game events where you can give someone a healing item and these will sometimes confer a bonus. They are, however, quite pricey to craft. You automatically start the game with 1 on Medium difficulty. This essentially serves as an "extra life" that will revive you automatically when your health goes down to zero. The Enriched Adrenaline is an important item to highlight. Radiation essentially puts a cap on your max health until you deal with it. If you get irradiated, it will turn one or more health bars red and prevent you from healing until you use anti-radiation medicine. The higher-tier items will give you bigger bonuses (and occasionally downsides, such as with the First Aid Kit lowering your Psychological state by 1 point). However, you can also make them at your base and it's always a good idea to take some with you before you leave. The various ointments made on the Stove can be crafted when you're on a mission by building a workstation in the level. You might get lucky and find some in the field every now and again, but odds are, you're going to have to craft them at your base. There are various Chernobylite healing items to keep you going. Sheet Metal ToolsĬhernobylite Crafting Guide – Healing Items Armor plates/batteries are automatically equipped to your armor when you put it on and they are unequipped (and deposited back into your inventory) when you take it off. You can also carry spare plates to immediately restore your armor in the field. That plate or battery is consumed when you take a hit and will need to be replaced when you get back to base. Each armor type requires a "plate" or "battery" that is placed into the armor when you equip it each plate or battery equates to one point of protection. There are three distinct levels of armor and each type has two variants one variant focuses on preventing damage and the other variant focuses on stealth.Īrmor in Chernobylite works a little differently than most other games. If you're taking a lot of damage, you're going to want to make some Chernobylite armor. It's always a good idea to hold onto one or two spare guns at your base so you have an immediate replacement if you need it. You can switch out the magazine, trigger, barrel, stock and handle, and sights to suit your tastes as long as you have the resources to make it.īear in mind, dying in Chernobylite can result in the loss of some of your items - and yes, that includes your guns. Bullets are made at the Hydraulic Press.Įvery weapon (except for the Molecular Plasma Thrower) can also be customized to change its stats and functionality in various ways. Low-tech guns are made at the Electrical Lathe and are surprisingly cheap higher-tech guns can be crafted at the Molecular Accelerator (which also makes high-tech ammo). Chernobylite Crafting Guide – Weapons & AmmoĬhernobylite weapons and ammo are crafted from distinct stations, each of which is split into its own specialty.
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